Product Description
Mars-M II is the newest planetary camera developed by Player One Astronomy and a highly awaited monochrome camera. We have been waiting for this monochrome sensor for 2 years. Mars-M II (IMX462) camera adopts the Sony IMX462 1/2.8” monochrome sensor. The 2.9um pixel size accommodates a good depth of 12ke with a total of 2.1MP (the resolution is 1944*1096), and the diagonal is 6.46 mm.
Super AR Plus Window
Mars-M II employs the super AR Plus window in front of it. This window glass can give super high transmittance from 310nm to 1100nm. This significant increase makes the Mars-M II (IMX462) camera have much better performance in both Ultraviolet and NIR.
The naming of Player One Astronomy cameras is unique. For example, we name the planetary cameras after planets (They are Mercury, Venus, Mars, Jupiter, Saturn, Uranus, and Neptune, Earth is not included). The size of each planet to a certain extent represents the size of camera sensors. We will name Saturn with a 1-inch sensor camera, and for Mars, we will name it with a ½.8 inch sensor camera. All names will be engraved on the housing of the cameras.
Cutting-edge Design
The planetary cameras developed by Player One Astronomy use a scientific and technological regular hexagon to construct the main body line, supplemented by round chamfers to achieve both rigidity and flexibility. The positive red, which is like a summer fire, is matched with the low-key and steady black, and the super-fine frosting process on the entire surface makes the camera look luxurious and cool, highlighting the style of high-end players, can’t take my eyes off ; D
2nd Gen – Sensor Tilt Plate
The built-in high-density sponge shading pad can block the light from the side slits without any side leakage.
When taking solar photographs with a prominence telescope, the Newton ring is annoying. A smoother solar image without a Newton ring could be taken by adjusting the focal plate. Get a much smaller field curvature of the telescope.
256M DDR3 Cache
Player One Astronomy cameras are the first ones who adopt the DDR3 cache in all planetary cameras in the world! It helps stabilize and secure data transmission, effectively avoids frame dropping, and greatly reduces read noise.
With the DDR3 cache, the Mars-C camera does not have high demands on computing needs any longer, it will still have excellent performance even if it is connected to a USB 2.0 port.
DPS technology
The planetary cameras from Player One Astronomy have DPS (Dead Pixel Suppression) technology. The DPS analyzes many dark frames to find out that fixed abnormal pixels and records the map in camera memory. In imaging, in each exposure frame, those positions of dead pixels will be given a median value according to the active pixels around that abnormal pixel.
Overvoltage and overcurrent protection mechanism
Player One cameras produced by the number one player ensure the safety of your camera and other equipment through overvoltage and overcurrent protection mechanisms.
Data Port
When the camera is connected to the USB3.0 interface and a full-resolution preview is used, it can reach 136 FPS in RAW8 mode (10bit ADC), and the frame rate in RAW16 mode (12bit ADC) is 64 frames per second. When recording images, since the actual writing speed will be affected by the writing speed of the hard disk itself, when the hard disk writing speed is slow, the recording may not reach the theoretical speed. It is recommended that you use a high-quality solid-state drive to record data to give full play to the performance of the camera.
Use the ST4 guide cable to connect the camera and the AUTO GUIDE port of the equatorial mount to do the guiding.
Performance
Readout Noise
Regarding readout noise, we solemnly promise that all values are obtained from actual tests. And for users, you could use Sharpcap 4 for testing. SC4 has a function called Sensor Analysis, which provide a very simple way to test readout noise.
Player One wrote a tutorial on Their website: https://player-one-astronomy.com/service/manuals/
After many rigorous readout noise tests, the Mars-M II camera can reach a low readout noise of 0.73e at a gain of 350 and around 0.7e at a gain of 400.
If you are interested in readout noise testing, you may try it yourself, which is very simple.
HCG Mode
The Mars-M II camera has a unique HCG mode, which will automatically turn on when the camera gain setting is ≥80. The HCG mode can greatly reduce the readout noise and retain the same high dynamic range as the low gain.
QE Curve
The QE curve of the Mars-M II camera is quite different from Mars-C. The sensitivity reaches its peak at 650-700nm and keeps very high QE in infrared.
This is the relative QE curve which is provided by Sony, the absolute QE peak is about 91%.
Mechanical Drawing
Specifications
Sensor | SONY IMX462 1/2.8" CMOS (mono) |
Diagonal | 6.5mm |
Total Pixels | 2.1 Mega Pixels |
Max Resolution | 1944×1096 |
Pixel Size | 2.9μm |
Chip Size | 5.6mm×3.2mm |
Frame Rate | 136FPS(10bit) |
Shutter | Rolling shutter |
Exposure Range | 32μs-2000s |
Readout Noise | 2.6e~0.7e |
QE Peak | ≈91% |
Full Well | 12k e |
ADC | 12 bit |
Data Port | USB3.0/USB2.0 |
Adapter | 1.25″ / M42X0.75 |
Back Focal Length | 12.5mm |
Protective Window | D21*1.1MM High Quality AR Plus (Anti Reflection) Multi-Layer Coating |
Diameter | 66mm |
Weight | 180g |
Resolution and FPS | Under USB3.0 mode Resolution 12bit ADC 10bit ADC 1944×1096 62.5 FPS 136 FPS 1920×1080 63.5 FPS 138 FPS 1280×720 94.1 FPS 205 FPS 800×600 112.4 FPS 245 FPS 640×480 139.3 FPS 304 FPS More resolution options could be setup in capture softewares! |